# Supported Systems and Drivers

Mesa was originally designed for Unix/X11 systems and is still best supported on those systems. All you need is an ANSI C compiler and the X development environment to use Mesa.

Others have contributed drivers for the Amiga, Apple Macintosh, BeOS, NeXT, OS/2, MS-DOS, VMS, Windows 9x/NT, and Direct3D.

The following files describe the details for various platforms. Be warned, some of these files (and drivers) may be very out of date.

- README.X11 - X Window System / Unix / Linux
- README.WIN32 - Microsoft Windows
- README.VMS - DEC VMS
- README.GGI - GGI
- README.3DFX - 3Dfx/Glide driver
- README.AMIWIN - Amiga Amiwin
- README.BEOS - BeOS
- README.D3D - Direct3D driver
- README.DJ - DJGPP
- README.LYNXOS - LynxOS
- README.MINGW32 - Mingw32
- README.NeXT - NeXT
- README.OpenStep - OpenStep
- README.OS2 - OS/2
- README.WINDML - WindML

The standard Mesa distribution only supports software-based rendering, with the exception of the 3Dfx Glide driver. Information about other hardware support follows.

- DRI-based hardware support for 3dfx, Intel, Matrox, ATI with XFree86

  > The DRI architecture, originally developed by Precision Insight, Inc. uses Mesa and provides hardware acceleration for a number of popular chipsets.
  > The DRI is part of XFree86 4.0 and later.
  > If you download and install XFree86 4.x you do not need to install Mesa separately. All the important parts of Mesa will be installed with the rest of XFree86.

- 3dfx Voodoo1, Voodoo2, Voodoo Rush, Voodoo Banshee, Voodoo3

  > All cards based on these chipsets should work with Linux and Windows 95 via 3dfx's Glide library. The Mesa/Glide driver is included with the Mesa distribution. You'll need to install the Glide header files and runtime library.

  > David Bucciarelli wrote the original 3dfx driver for Mesa.
  > Daryll Strauss ported Glide to Linux.

- Matrox G200/G400, nVidia RIVA, ATI Rage Pro, Intel i810 on Linux

  > The Utah GLX project (no longer active) developed drivers for these chipsets and others.

- Amiga Warp3D

  > Amiga systems can support 3D hardware with the Warp3D API. See here.

- Also see

  > www.linux3d.org for other 3D hardware info for Linux.

Note: If you have NVIDIA hardware in your computer, you should download and install NVIDIA's OpenGL library. You may however, want to download Mesa in order to use its GLU and GLUT libraries, or assorted demo programs.