XCOMM License Applicability. Except to the extent portions of this file are
XCOMM made subject to an alternative license as permitted in the SGI Free
XCOMM Software License B, Version 1.1 (the "License"), the contents of this
XCOMM file are subject only to the provisions of the License. You may not use
XCOMM this file except in compliance with the License. You may obtain a copy
XCOMM of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
XCOMM Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
XCOMM 
XCOMM http://oss.sgi.com/projects/FreeB
XCOMM 
XCOMM Note that, as provided in the License, the Software is distributed on an
XCOMM "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
XCOMM DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
XCOMM CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
XCOMM PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
XCOMM 
XCOMM Original Code. The Original Code is: OpenGL Sample Implementation,
XCOMM Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
XCOMM Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
XCOMM Copyright in any portions created by third parties is as indicated
XCOMM elsewhere herein. All Rights Reserved.
XCOMM 
XCOMM Additional Notice Provisions: The application programming interfaces
XCOMM established by SGI in conjunction with the Original Code are The
XCOMM OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
XCOMM April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
XCOMM 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
XCOMM Window System(R) (Version 1.3), released October 19, 1998. This software
XCOMM was created using the OpenGL(R) version 1.2.1 Sample Implementation
XCOMM published by SGI, but has not been independently verified as being
XCOMM compliant with the OpenGL(R) version 1.2.1 Specification.
XCOMM

#ifdef	ManPageAlias
#undef	ManPageAlias
#endif
#define	ManPageAlias(file,destdir,alias)				@@\
alias.$(MANSUFFIX): file.$(MANSUFFIX)					@@\
	echo .so `basename destdir`/file.$(MANSUFFIX) > alias.$(MANSUFFIX) @@\

MANSUFFIX = 3gl

MAN_PAGES = \
glAccum.$(MANSUFFIX)                  glAlphaFunc.$(MANSUFFIX)              \
glAreTexturesResident.$(MANSUFFIX)    glArrayElement.$(MANSUFFIX)           \
glBegin.$(MANSUFFIX)                  glBindTexture.$(MANSUFFIX)            \
glBitmap.$(MANSUFFIX)                 glBlendColorEXT.$(MANSUFFIX)          \
glBlendFunc.$(MANSUFFIX)              glCallList.$(MANSUFFIX)               \
glCallLists.$(MANSUFFIX)              glClear.$(MANSUFFIX)                  \
glClearAccum.$(MANSUFFIX)             glClearColor.$(MANSUFFIX)             \
glClearDepth.$(MANSUFFIX)             glClearIndex.$(MANSUFFIX)             \
glClearStencil.$(MANSUFFIX)           glClipPlane.$(MANSUFFIX)              \
glColor3b.$(MANSUFFIX)                glColor3bv.$(MANSUFFIX)               \
glColor3d.$(MANSUFFIX)                glColor3dv.$(MANSUFFIX)               \
glColor3f.$(MANSUFFIX)                glColor3fv.$(MANSUFFIX)               \
glColor3i.$(MANSUFFIX)                glColor3iv.$(MANSUFFIX)               \
glColor3s.$(MANSUFFIX)                glColor3sv.$(MANSUFFIX)               \
glColor3ub.$(MANSUFFIX)               glColor3ubv.$(MANSUFFIX)              \
glColor3ui.$(MANSUFFIX)               glColor3uiv.$(MANSUFFIX)              \
glColor3us.$(MANSUFFIX)               glColor3usv.$(MANSUFFIX)              \
glColor4b.$(MANSUFFIX)                glColor4bv.$(MANSUFFIX)               \
glColor4d.$(MANSUFFIX)                glColor4dv.$(MANSUFFIX)               \
glColor4f.$(MANSUFFIX)                glColor4fv.$(MANSUFFIX)               \
glColor4i.$(MANSUFFIX)                glColor4iv.$(MANSUFFIX)               \
glColor4s.$(MANSUFFIX)                glColor4sv.$(MANSUFFIX)               \
glColor4ub.$(MANSUFFIX)               glColor4ubv.$(MANSUFFIX)              \
glColor4ui.$(MANSUFFIX)               glColor4uiv.$(MANSUFFIX)              \
glColor4us.$(MANSUFFIX)               glColor4usv.$(MANSUFFIX)              \
glColorMask.$(MANSUFFIX)              glColorMaterial.$(MANSUFFIX)          \
glColorPointer.$(MANSUFFIX)           glCopyPixels.$(MANSUFFIX)             \
glCopyTexImage1D.$(MANSUFFIX)         glCopyTexImage2D.$(MANSUFFIX)         \
glCopyTexSubImage1D.$(MANSUFFIX)      glCopyTexSubImage2D.$(MANSUFFIX)      \
glCullFace.$(MANSUFFIX)               glDeleteLists.$(MANSUFFIX)            \
glDeleteTextures.$(MANSUFFIX)         glDepthFunc.$(MANSUFFIX)              \
glDepthMask.$(MANSUFFIX)              glDepthRange.$(MANSUFFIX)             \
glDisable.$(MANSUFFIX)                glDisableClientState.$(MANSUFFIX)     \
glDrawArrays.$(MANSUFFIX)             glDrawBuffer.$(MANSUFFIX)             \
glDrawElements.$(MANSUFFIX)           glDrawPixels.$(MANSUFFIX)             \
glEdgeFlag.$(MANSUFFIX)               glEdgeFlagPointer.$(MANSUFFIX)        \
glEdgeFlagv.$(MANSUFFIX)              glEnable.$(MANSUFFIX)                 \
glEnableClientState.$(MANSUFFIX)      glEnd.$(MANSUFFIX)                    \
glEndList.$(MANSUFFIX)                glEvalCoord1d.$(MANSUFFIX)            \
glEvalCoord1dv.$(MANSUFFIX)           glEvalCoord1f.$(MANSUFFIX)            \
glEvalCoord1fv.$(MANSUFFIX)           glEvalCoord2d.$(MANSUFFIX)            \
glEvalCoord2dv.$(MANSUFFIX)           glEvalCoord2f.$(MANSUFFIX)            \
glEvalCoord2fv.$(MANSUFFIX)           glEvalMesh1.$(MANSUFFIX)              \
glEvalMesh2.$(MANSUFFIX)              glEvalPoint1.$(MANSUFFIX)             \
glEvalPoint2.$(MANSUFFIX)             glFeedbackBuffer.$(MANSUFFIX)         \
glFinish.$(MANSUFFIX)                 glFlush.$(MANSUFFIX)                  \
glFogf.$(MANSUFFIX)                   glFogfv.$(MANSUFFIX)                  \
glFogi.$(MANSUFFIX)                   glFogiv.$(MANSUFFIX)                  \
glFrontFace.$(MANSUFFIX)              glFrustum.$(MANSUFFIX)                \
glGenLists.$(MANSUFFIX)               glGenTextures.$(MANSUFFIX)            \
glGetBooleanv.$(MANSUFFIX)            glGetClipPlane.$(MANSUFFIX)           \
glGetDoublev.$(MANSUFFIX)             glGetError.$(MANSUFFIX)               \
glGetFloatv.$(MANSUFFIX)              glGetIntegerv.$(MANSUFFIX)            \
glGetLightfv.$(MANSUFFIX)             glGetLightiv.$(MANSUFFIX)             \
glGetMapdv.$(MANSUFFIX)               glGetMapfv.$(MANSUFFIX)               \
glGetMapiv.$(MANSUFFIX)               glGetMaterialfv.$(MANSUFFIX)          \
glGetMaterialiv.$(MANSUFFIX)          glGetPixelMapfv.$(MANSUFFIX)          \
glGetPixelMapuiv.$(MANSUFFIX)         glGetPixelMapusv.$(MANSUFFIX)         \
glGetPointerv.$(MANSUFFIX)            glGetPolygonStipple.$(MANSUFFIX)      \
glGetString.$(MANSUFFIX)              glGetTexEnvfv.$(MANSUFFIX)            \
glGetTexEnviv.$(MANSUFFIX)            glGetTexGendv.$(MANSUFFIX)            \
glGetTexGenfv.$(MANSUFFIX)            glGetTexGeniv.$(MANSUFFIX)            \
glGetTexImage.$(MANSUFFIX)            glGetTexLevelParameterfv.$(MANSUFFIX) \
glGetTexLevelParameteriv.$(MANSUFFIX) glGetTexParameterfv.$(MANSUFFIX)      \
glGetTexParameteriv.$(MANSUFFIX)      glHint.$(MANSUFFIX)                   \
glIndexMask.$(MANSUFFIX)              glIndexPointer.$(MANSUFFIX)           \
glIndexd.$(MANSUFFIX)                 glIndexdv.$(MANSUFFIX)                \
glIndexf.$(MANSUFFIX)                 glIndexfv.$(MANSUFFIX)                \
glIndexi.$(MANSUFFIX)                 glIndexiv.$(MANSUFFIX)                \
glIndexs.$(MANSUFFIX)                 glIndexsv.$(MANSUFFIX)                \
glIndexub.$(MANSUFFIX)                glIndexubv.$(MANSUFFIX)               \
glInitNames.$(MANSUFFIX)              glInterleavedArrays.$(MANSUFFIX)      \
glIsEnabled.$(MANSUFFIX)              glIsList.$(MANSUFFIX)                 \
glIsTexture.$(MANSUFFIX)              glLightModelf.$(MANSUFFIX)            \
glLightModelfv.$(MANSUFFIX)           glLightModeli.$(MANSUFFIX)            \
glLightModeliv.$(MANSUFFIX)           glLightf.$(MANSUFFIX)                 \
glLightfv.$(MANSUFFIX)                glLighti.$(MANSUFFIX)                 \
glLightiv.$(MANSUFFIX)                glLineStipple.$(MANSUFFIX)            \
glLineWidth.$(MANSUFFIX)              glListBase.$(MANSUFFIX)               \
glLoadIdentity.$(MANSUFFIX)           glLoadMatrixd.$(MANSUFFIX)            \
glLoadMatrixf.$(MANSUFFIX)            glLoadName.$(MANSUFFIX)               \
glLogicOp.$(MANSUFFIX)                glMap1d.$(MANSUFFIX)                  \
glMap1f.$(MANSUFFIX)                  glMap2d.$(MANSUFFIX)                  \
glMap2f.$(MANSUFFIX)                  glMapGrid1d.$(MANSUFFIX)              \
glMapGrid1f.$(MANSUFFIX)              glMapGrid2d.$(MANSUFFIX)              \
glMapGrid2f.$(MANSUFFIX)              glMaterialf.$(MANSUFFIX)              \
glMaterialfv.$(MANSUFFIX)             glMateriali.$(MANSUFFIX)              \
glMaterialiv.$(MANSUFFIX)             glMatrixMode.$(MANSUFFIX)             \
glMultMatrixd.$(MANSUFFIX)            glMultMatrixf.$(MANSUFFIX)            \
glNewList.$(MANSUFFIX)                glNormal3b.$(MANSUFFIX)               \
glNormal3bv.$(MANSUFFIX)              glNormal3d.$(MANSUFFIX)               \
glNormal3dv.$(MANSUFFIX)              glNormal3f.$(MANSUFFIX)               \
glNormal3fv.$(MANSUFFIX)              glNormal3i.$(MANSUFFIX)               \
glNormal3iv.$(MANSUFFIX)              glNormal3s.$(MANSUFFIX)               \
glNormal3sv.$(MANSUFFIX)              glNormalPointer.$(MANSUFFIX)          \
glOrtho.$(MANSUFFIX)                  glPassThrough.$(MANSUFFIX)            \
glPixelMapfv.$(MANSUFFIX)             glPixelMapuiv.$(MANSUFFIX)            \
glPixelMapusv.$(MANSUFFIX)            glPixelStoref.$(MANSUFFIX)            \
glPixelStorei.$(MANSUFFIX)            glPixelTransferf.$(MANSUFFIX)         \
glPixelTransferi.$(MANSUFFIX)         glPixelZoom.$(MANSUFFIX)              \
glPointSize.$(MANSUFFIX)              glPolygonMode.$(MANSUFFIX)            \
glPolygonOffset.$(MANSUFFIX)          glPolygonStipple.$(MANSUFFIX)         \
glPopAttrib.$(MANSUFFIX)              glPopClientAttrib.$(MANSUFFIX)        \
glPopMatrix.$(MANSUFFIX)              glPopName.$(MANSUFFIX)                \
glPrioritizeTextures.$(MANSUFFIX)     glPushAttrib.$(MANSUFFIX)             \
glPushClientAttrib.$(MANSUFFIX)       glPushMatrix.$(MANSUFFIX)             \
glPushName.$(MANSUFFIX)               glRasterPos2d.$(MANSUFFIX)            \
glRasterPos2dv.$(MANSUFFIX)           glRasterPos2f.$(MANSUFFIX)            \
glRasterPos2fv.$(MANSUFFIX)           glRasterPos2i.$(MANSUFFIX)            \
glRasterPos2iv.$(MANSUFFIX)           glRasterPos2s.$(MANSUFFIX)            \
glRasterPos2sv.$(MANSUFFIX)           glRasterPos3d.$(MANSUFFIX)            \
glRasterPos3dv.$(MANSUFFIX)           glRasterPos3f.$(MANSUFFIX)            \
glRasterPos3fv.$(MANSUFFIX)           glRasterPos3i.$(MANSUFFIX)            \
glRasterPos3iv.$(MANSUFFIX)           glRasterPos3s.$(MANSUFFIX)            \
glRasterPos3sv.$(MANSUFFIX)           glRasterPos4d.$(MANSUFFIX)            \
glRasterPos4dv.$(MANSUFFIX)           glRasterPos4f.$(MANSUFFIX)            \
glRasterPos4fv.$(MANSUFFIX)           glRasterPos4i.$(MANSUFFIX)            \
glRasterPos4iv.$(MANSUFFIX)           glRasterPos4s.$(MANSUFFIX)            \
glRasterPos4sv.$(MANSUFFIX)           glReadBuffer.$(MANSUFFIX)             \
glReadPixels.$(MANSUFFIX)             glRectd.$(MANSUFFIX)                  \
glRectdv.$(MANSUFFIX)                 glRectf.$(MANSUFFIX)                  \
glRectfv.$(MANSUFFIX)                 glRecti.$(MANSUFFIX)                  \
glRectiv.$(MANSUFFIX)                 glRects.$(MANSUFFIX)                  \
glRectsv.$(MANSUFFIX)                 glRenderMode.$(MANSUFFIX)             \
glRotated.$(MANSUFFIX)                glRotatef.$(MANSUFFIX)                \
glScaled.$(MANSUFFIX)                 glScalef.$(MANSUFFIX)                 \
glScissor.$(MANSUFFIX)                glSelectBuffer.$(MANSUFFIX)           \
glShadeModel.$(MANSUFFIX)             glStencilFunc.$(MANSUFFIX)            \
glStencilMask.$(MANSUFFIX)            glStencilOp.$(MANSUFFIX)              \
glTexCoord1d.$(MANSUFFIX)             glTexCoord1dv.$(MANSUFFIX)            \
glTexCoord1f.$(MANSUFFIX)             glTexCoord1fv.$(MANSUFFIX)            \
glTexCoord1i.$(MANSUFFIX)             glTexCoord1iv.$(MANSUFFIX)            \
glTexCoord1s.$(MANSUFFIX)             glTexCoord1sv.$(MANSUFFIX)            \
glTexCoord2d.$(MANSUFFIX)             glTexCoord2dv.$(MANSUFFIX)            \
glTexCoord2f.$(MANSUFFIX)             glTexCoord2fv.$(MANSUFFIX)            \
glTexCoord2i.$(MANSUFFIX)             glTexCoord2iv.$(MANSUFFIX)            \
glTexCoord2s.$(MANSUFFIX)             glTexCoord2sv.$(MANSUFFIX)            \
glTexCoord3d.$(MANSUFFIX)             glTexCoord3dv.$(MANSUFFIX)            \
glTexCoord3f.$(MANSUFFIX)             glTexCoord3fv.$(MANSUFFIX)            \
glTexCoord3i.$(MANSUFFIX)             glTexCoord3iv.$(MANSUFFIX)            \
glTexCoord3s.$(MANSUFFIX)             glTexCoord3sv.$(MANSUFFIX)            \
glTexCoord4d.$(MANSUFFIX)             glTexCoord4dv.$(MANSUFFIX)            \
glTexCoord4f.$(MANSUFFIX)             glTexCoord4fv.$(MANSUFFIX)            \
glTexCoord4i.$(MANSUFFIX)             glTexCoord4iv.$(MANSUFFIX)            \
glTexCoord4s.$(MANSUFFIX)             glTexCoord4sv.$(MANSUFFIX)            \
glTexCoordPointer.$(MANSUFFIX)        glTexEnvf.$(MANSUFFIX)                \
glTexEnvfv.$(MANSUFFIX)               glTexEnvi.$(MANSUFFIX)                \
glTexEnviv.$(MANSUFFIX)               glTexGend.$(MANSUFFIX)                \
glTexGendv.$(MANSUFFIX)               glTexGenf.$(MANSUFFIX)                \
glTexGenfv.$(MANSUFFIX)               glTexGeni.$(MANSUFFIX)                \
glTexGeniv.$(MANSUFFIX)               glTexImage1D.$(MANSUFFIX)             \
glTexImage2D.$(MANSUFFIX)             glTexParameterf.$(MANSUFFIX)          \
glTexParameterfv.$(MANSUFFIX)         glTexParameteri.$(MANSUFFIX)          \
glTexParameteriv.$(MANSUFFIX)         glTexSubImage1D.$(MANSUFFIX)          \
glTexSubImage2D.$(MANSUFFIX)          glTranslated.$(MANSUFFIX)             \
glTranslatef.$(MANSUFFIX)             glVertex2d.$(MANSUFFIX)               \
glVertex2dv.$(MANSUFFIX)              glVertex2f.$(MANSUFFIX)               \
glVertex2fv.$(MANSUFFIX)              glVertex2i.$(MANSUFFIX)               \
glVertex2iv.$(MANSUFFIX)              glVertex2s.$(MANSUFFIX)               \
glVertex2sv.$(MANSUFFIX)              glVertex3d.$(MANSUFFIX)               \
glVertex3dv.$(MANSUFFIX)              glVertex3f.$(MANSUFFIX)               \
glVertex3fv.$(MANSUFFIX)              glVertex3i.$(MANSUFFIX)               \
glVertex3iv.$(MANSUFFIX)              glVertex3s.$(MANSUFFIX)               \
glVertex3sv.$(MANSUFFIX)              glVertex4d.$(MANSUFFIX)               \
glVertex4dv.$(MANSUFFIX)              glVertex4f.$(MANSUFFIX)               \
glVertex4fv.$(MANSUFFIX)              glVertex4i.$(MANSUFFIX)               \
glVertex4iv.$(MANSUFFIX)              glVertex4s.$(MANSUFFIX)               \
glVertex4sv.$(MANSUFFIX)              glVertexPointer.$(MANSUFFIX)          \
glViewport.$(MANSUFFIX)               

LINK_NAMES = \
glAccum.$(MANSUFFIX)                  glAlphaFunc.$(MANSUFFIX)              \
glAreTexturesResident.$(MANSUFFIX)    glArrayElement.$(MANSUFFIX)           \
glBegin.$(MANSUFFIX)                  glBindTexture.$(MANSUFFIX)            \
glBitmap.$(MANSUFFIX)                 glBlendColorEXT.$(MANSUFFIX)          \
glBlendFunc.$(MANSUFFIX)              glCallList.$(MANSUFFIX)               \
glCallLists.$(MANSUFFIX)              glClear.$(MANSUFFIX)                  \
glClearAccum.$(MANSUFFIX)             glClearColor.$(MANSUFFIX)             \
glClearDepth.$(MANSUFFIX)             glClearIndex.$(MANSUFFIX)             \
glClearStencil.$(MANSUFFIX)           glClipPlane.$(MANSUFFIX)              \
glColor3b.$(MANSUFFIX)                glColorMask.$(MANSUFFIX)              \
glColorMaterial.$(MANSUFFIX)          glColorPointer.$(MANSUFFIX)           \
glCopyPixels.$(MANSUFFIX)             glCopyTexImage1D.$(MANSUFFIX)         \
glCopyTexImage2D.$(MANSUFFIX)         glCopyTexSubImage1D.$(MANSUFFIX)      \
glCopyTexSubImage2D.$(MANSUFFIX)      glCullFace.$(MANSUFFIX)               \
glDeleteLists.$(MANSUFFIX)            glDeleteTextures.$(MANSUFFIX)         \
glDepthFunc.$(MANSUFFIX)              glDepthMask.$(MANSUFFIX)              \
glDepthRange.$(MANSUFFIX)             glDrawArrays.$(MANSUFFIX)             \
glDrawBuffer.$(MANSUFFIX)             glDrawElements.$(MANSUFFIX)           \
glDrawPixels.$(MANSUFFIX)             glEdgeFlag.$(MANSUFFIX)               \
glEdgeFlagPointer.$(MANSUFFIX)        glEnable.$(MANSUFFIX)                 \
glEnableClientState.$(MANSUFFIX)      glEvalCoord1d.$(MANSUFFIX)            \
glEvalMesh1.$(MANSUFFIX)              glEvalPoint1.$(MANSUFFIX)             \
glFeedbackBuffer.$(MANSUFFIX)         glFinish.$(MANSUFFIX)                 \
glFlush.$(MANSUFFIX)                  glFogf.$(MANSUFFIX)                   \
glFrontFace.$(MANSUFFIX)              glFrustum.$(MANSUFFIX)                \
glGenLists.$(MANSUFFIX)               glGenTextures.$(MANSUFFIX)            \
glGetBooleanv.$(MANSUFFIX)            glGetClipPlane.$(MANSUFFIX)           \
glGetError.$(MANSUFFIX)               glGetLightfv.$(MANSUFFIX)             \
glGetMapdv.$(MANSUFFIX)               glGetMaterialfv.$(MANSUFFIX)          \
glGetPixelMapfv.$(MANSUFFIX)          glGetPointerv.$(MANSUFFIX)            \
glGetPolygonStipple.$(MANSUFFIX)      glGetString.$(MANSUFFIX)              \
glGetTexEnvfv.$(MANSUFFIX)            glGetTexGendv.$(MANSUFFIX)            \
glGetTexImage.$(MANSUFFIX)            glGetTexLevelParameterfv.$(MANSUFFIX) \
glGetTexParameterfv.$(MANSUFFIX)      glHint.$(MANSUFFIX)                   \
glIndexMask.$(MANSUFFIX)              glIndexPointer.$(MANSUFFIX)           \
glIndexd.$(MANSUFFIX)                 glInitNames.$(MANSUFFIX)              \
glInterleavedArrays.$(MANSUFFIX)      glIsEnabled.$(MANSUFFIX)              \
glIsList.$(MANSUFFIX)                 glIsTexture.$(MANSUFFIX)              \
glLightModelf.$(MANSUFFIX)            glLightf.$(MANSUFFIX)                 \
glLineStipple.$(MANSUFFIX)            glLineWidth.$(MANSUFFIX)              \
glListBase.$(MANSUFFIX)               glLoadIdentity.$(MANSUFFIX)           \
glLoadMatrixd.$(MANSUFFIX)            glLoadName.$(MANSUFFIX)               \
glLogicOp.$(MANSUFFIX)                glMap1d.$(MANSUFFIX)                  \
glMap2d.$(MANSUFFIX)                  glMapGrid1d.$(MANSUFFIX)              \
glMaterialf.$(MANSUFFIX)              glMatrixMode.$(MANSUFFIX)             \
glMultMatrixd.$(MANSUFFIX)            glNewList.$(MANSUFFIX)                \
glNormal3b.$(MANSUFFIX)               glNormalPointer.$(MANSUFFIX)          \
glOrtho.$(MANSUFFIX)                  glPassThrough.$(MANSUFFIX)            \
glPixelMapfv.$(MANSUFFIX)             glPixelStoref.$(MANSUFFIX)            \
glPixelTransferf.$(MANSUFFIX)         glPixelZoom.$(MANSUFFIX)              \
glPointSize.$(MANSUFFIX)              glPolygonMode.$(MANSUFFIX)            \
glPolygonOffset.$(MANSUFFIX)          glPolygonStipple.$(MANSUFFIX)         \
glPrioritizeTextures.$(MANSUFFIX)     glPushAttrib.$(MANSUFFIX)             \
glPushClientAttrib.$(MANSUFFIX)       glPushMatrix.$(MANSUFFIX)             \
glPushName.$(MANSUFFIX)               glRasterPos2d.$(MANSUFFIX)            \
glReadBuffer.$(MANSUFFIX)             glReadPixels.$(MANSUFFIX)             \
glRectd.$(MANSUFFIX)                  glRenderMode.$(MANSUFFIX)             \
glRotated.$(MANSUFFIX)                glScaled.$(MANSUFFIX)                 \
glScissor.$(MANSUFFIX)                glSelectBuffer.$(MANSUFFIX)           \
glShadeModel.$(MANSUFFIX)             glStencilFunc.$(MANSUFFIX)            \
glStencilMask.$(MANSUFFIX)            glStencilOp.$(MANSUFFIX)              \
glTexCoord1d.$(MANSUFFIX)             glTexCoordPointer.$(MANSUFFIX)        \
glTexEnvf.$(MANSUFFIX)                glTexGend.$(MANSUFFIX)                \
glTexImage1D.$(MANSUFFIX)             glTexImage2D.$(MANSUFFIX)             \
glTexParameterf.$(MANSUFFIX)          glTexSubImage1D.$(MANSUFFIX)          \
glTexSubImage2D.$(MANSUFFIX)          glTranslated.$(MANSUFFIX)             \
glVertex2d.$(MANSUFFIX)               glVertexPointer.$(MANSUFFIX)          \
glViewport.$(MANSUFFIX)               

ALIAS_NAMES = \
glColor3bv.$(MANSUFFIX)               glColor3d.$(MANSUFFIX)                \
glColor3dv.$(MANSUFFIX)               glColor3f.$(MANSUFFIX)                \
glColor3fv.$(MANSUFFIX)               glColor3i.$(MANSUFFIX)                \
glColor3iv.$(MANSUFFIX)               glColor3s.$(MANSUFFIX)                \
glColor3sv.$(MANSUFFIX)               glColor3ub.$(MANSUFFIX)               \
glColor3ubv.$(MANSUFFIX)              glColor3ui.$(MANSUFFIX)               \
glColor3uiv.$(MANSUFFIX)              glColor3us.$(MANSUFFIX)               \
glColor3usv.$(MANSUFFIX)              glColor4b.$(MANSUFFIX)                \
glColor4bv.$(MANSUFFIX)               glColor4d.$(MANSUFFIX)                \
glColor4dv.$(MANSUFFIX)               glColor4f.$(MANSUFFIX)                \
glColor4fv.$(MANSUFFIX)               glColor4i.$(MANSUFFIX)                \
glColor4iv.$(MANSUFFIX)               glColor4s.$(MANSUFFIX)                \
glColor4sv.$(MANSUFFIX)               glColor4ub.$(MANSUFFIX)               \
glColor4ubv.$(MANSUFFIX)              glColor4ui.$(MANSUFFIX)               \
glColor4uiv.$(MANSUFFIX)              glColor4us.$(MANSUFFIX)               \
glColor4usv.$(MANSUFFIX)              glDisable.$(MANSUFFIX)                \
glDisableClientState.$(MANSUFFIX)     glEdgeFlagv.$(MANSUFFIX)              \
glEnd.$(MANSUFFIX)                    glEndList.$(MANSUFFIX)                \
glEvalCoord1dv.$(MANSUFFIX)           glEvalCoord1f.$(MANSUFFIX)            \
glEvalCoord1fv.$(MANSUFFIX)           glEvalCoord2d.$(MANSUFFIX)            \
glEvalCoord2dv.$(MANSUFFIX)           glEvalCoord2f.$(MANSUFFIX)            \
glEvalCoord2fv.$(MANSUFFIX)           glEvalMesh2.$(MANSUFFIX)              \
glEvalPoint2.$(MANSUFFIX)             glFogfv.$(MANSUFFIX)                  \
glFogi.$(MANSUFFIX)                   glFogiv.$(MANSUFFIX)                  \
glGetDoublev.$(MANSUFFIX)             glGetFloatv.$(MANSUFFIX)              \
glGetIntegerv.$(MANSUFFIX)            glGetLightiv.$(MANSUFFIX)             \
glGetMapfv.$(MANSUFFIX)               glGetMapiv.$(MANSUFFIX)               \
glGetMaterialiv.$(MANSUFFIX)          glGetPixelMapuiv.$(MANSUFFIX)         \
glGetPixelMapusv.$(MANSUFFIX)         glGetTexEnviv.$(MANSUFFIX)            \
glGetTexGenfv.$(MANSUFFIX)            glGetTexGeniv.$(MANSUFFIX)            \
glGetTexLevelParameteriv.$(MANSUFFIX) glGetTexParameteriv.$(MANSUFFIX)      \
glIndexdv.$(MANSUFFIX)                glIndexf.$(MANSUFFIX)                 \
glIndexfv.$(MANSUFFIX)                glIndexi.$(MANSUFFIX)                 \
glIndexiv.$(MANSUFFIX)                glIndexs.$(MANSUFFIX)                 \
glIndexsv.$(MANSUFFIX)                glIndexub.$(MANSUFFIX)                \
glIndexubv.$(MANSUFFIX)               glLightModelfv.$(MANSUFFIX)           \
glLightModeli.$(MANSUFFIX)            glLightModeliv.$(MANSUFFIX)           \
glLightfv.$(MANSUFFIX)                glLighti.$(MANSUFFIX)                 \
glLightiv.$(MANSUFFIX)                glLoadMatrixf.$(MANSUFFIX)            \
glMap1f.$(MANSUFFIX)                  glMap2f.$(MANSUFFIX)                  \
glMapGrid1f.$(MANSUFFIX)              glMapGrid2d.$(MANSUFFIX)              \
glMapGrid2f.$(MANSUFFIX)              glMaterialfv.$(MANSUFFIX)             \
glMateriali.$(MANSUFFIX)              glMaterialiv.$(MANSUFFIX)             \
glMultMatrixf.$(MANSUFFIX)            glNormal3bv.$(MANSUFFIX)              \
glNormal3d.$(MANSUFFIX)               glNormal3dv.$(MANSUFFIX)              \
glNormal3f.$(MANSUFFIX)               glNormal3fv.$(MANSUFFIX)              \
glNormal3i.$(MANSUFFIX)               glNormal3iv.$(MANSUFFIX)              \
glNormal3s.$(MANSUFFIX)               glNormal3sv.$(MANSUFFIX)              \
glPixelMapuiv.$(MANSUFFIX)            glPixelMapusv.$(MANSUFFIX)            \
glPixelStorei.$(MANSUFFIX)            glPixelTransferi.$(MANSUFFIX)         \
glPopAttrib.$(MANSUFFIX)              glPopClientAttrib.$(MANSUFFIX)        \
glPopMatrix.$(MANSUFFIX)              glPopName.$(MANSUFFIX)                \
glRasterPos2dv.$(MANSUFFIX)           glRasterPos2f.$(MANSUFFIX)            \
glRasterPos2fv.$(MANSUFFIX)           glRasterPos2i.$(MANSUFFIX)            \
glRasterPos2iv.$(MANSUFFIX)           glRasterPos2s.$(MANSUFFIX)            \
glRasterPos2sv.$(MANSUFFIX)           glRasterPos3d.$(MANSUFFIX)            \
glRasterPos3dv.$(MANSUFFIX)           glRasterPos3f.$(MANSUFFIX)            \
glRasterPos3fv.$(MANSUFFIX)           glRasterPos3i.$(MANSUFFIX)            \
glRasterPos3iv.$(MANSUFFIX)           glRasterPos3s.$(MANSUFFIX)            \
glRasterPos3sv.$(MANSUFFIX)           glRasterPos4d.$(MANSUFFIX)            \
glRasterPos4dv.$(MANSUFFIX)           glRasterPos4f.$(MANSUFFIX)            \
glRasterPos4fv.$(MANSUFFIX)           glRasterPos4i.$(MANSUFFIX)            \
glRasterPos4iv.$(MANSUFFIX)           glRasterPos4s.$(MANSUFFIX)            \
glRasterPos4sv.$(MANSUFFIX)           glRectdv.$(MANSUFFIX)                 \
glRectf.$(MANSUFFIX)                  glRectfv.$(MANSUFFIX)                 \
glRecti.$(MANSUFFIX)                  glRectiv.$(MANSUFFIX)                 \
glRects.$(MANSUFFIX)                  glRectsv.$(MANSUFFIX)                 \
glRotatef.$(MANSUFFIX)                glScalef.$(MANSUFFIX)                 \
glTexCoord1dv.$(MANSUFFIX)            glTexCoord1f.$(MANSUFFIX)             \
glTexCoord1fv.$(MANSUFFIX)            glTexCoord1i.$(MANSUFFIX)             \
glTexCoord1iv.$(MANSUFFIX)            glTexCoord1s.$(MANSUFFIX)             \
glTexCoord1sv.$(MANSUFFIX)            glTexCoord2d.$(MANSUFFIX)             \
glTexCoord2dv.$(MANSUFFIX)            glTexCoord2f.$(MANSUFFIX)             \
glTexCoord2fv.$(MANSUFFIX)            glTexCoord2i.$(MANSUFFIX)             \
glTexCoord2iv.$(MANSUFFIX)            glTexCoord2s.$(MANSUFFIX)             \
glTexCoord2sv.$(MANSUFFIX)            glTexCoord3d.$(MANSUFFIX)             \
glTexCoord3dv.$(MANSUFFIX)            glTexCoord3f.$(MANSUFFIX)             \
glTexCoord3fv.$(MANSUFFIX)            glTexCoord3i.$(MANSUFFIX)             \
glTexCoord3iv.$(MANSUFFIX)            glTexCoord3s.$(MANSUFFIX)             \
glTexCoord3sv.$(MANSUFFIX)            glTexCoord4d.$(MANSUFFIX)             \
glTexCoord4dv.$(MANSUFFIX)            glTexCoord4f.$(MANSUFFIX)             \
glTexCoord4fv.$(MANSUFFIX)            glTexCoord4i.$(MANSUFFIX)             \
glTexCoord4iv.$(MANSUFFIX)            glTexCoord4s.$(MANSUFFIX)             \
glTexCoord4sv.$(MANSUFFIX)            glTexEnvfv.$(MANSUFFIX)               \
glTexEnvi.$(MANSUFFIX)                glTexEnviv.$(MANSUFFIX)               \
glTexGendv.$(MANSUFFIX)               glTexGenf.$(MANSUFFIX)                \
glTexGenfv.$(MANSUFFIX)               glTexGeni.$(MANSUFFIX)                \
glTexGeniv.$(MANSUFFIX)               glTexParameterfv.$(MANSUFFIX)         \
glTexParameteri.$(MANSUFFIX)          glTexParameteriv.$(MANSUFFIX)         \
glTranslatef.$(MANSUFFIX)             glVertex2dv.$(MANSUFFIX)              \
glVertex2f.$(MANSUFFIX)               glVertex2fv.$(MANSUFFIX)              \
glVertex2i.$(MANSUFFIX)               glVertex2iv.$(MANSUFFIX)              \
glVertex2s.$(MANSUFFIX)               glVertex2sv.$(MANSUFFIX)              \
glVertex3d.$(MANSUFFIX)               glVertex3dv.$(MANSUFFIX)              \
glVertex3f.$(MANSUFFIX)               glVertex3fv.$(MANSUFFIX)              \
glVertex3i.$(MANSUFFIX)               glVertex3iv.$(MANSUFFIX)              \
glVertex3s.$(MANSUFFIX)               glVertex3sv.$(MANSUFFIX)              \
glVertex4d.$(MANSUFFIX)               glVertex4dv.$(MANSUFFIX)              \
glVertex4f.$(MANSUFFIX)               glVertex4fv.$(MANSUFFIX)              \
glVertex4i.$(MANSUFFIX)               glVertex4iv.$(MANSUFFIX)              \
glVertex4s.$(MANSUFFIX)               glVertex4sv.$(MANSUFFIX)              


AllTarget($(MAN_PAGES))

list:
	@for i in $(MAN_PAGES); do echo $$i; done;

install_list:
	@for i in $(MAN_PAGES); do echo $(LIBMANDIR)/$$i; done;

install:: install.man

clean::
	$(RM) $(LINK_NAMES) $(ALIAS_NAMES)

InstallMultipleMan($(MAN_PAGES),$(LIBMANDIR))

LinkFile(glAccum.$(MANSUFFIX), accum.3gl)

LinkFile(glAlphaFunc.$(MANSUFFIX), alphafunc.3gl)

LinkFile(glAreTexturesResident.$(MANSUFFIX), aretexturesresident.3gl)

LinkFile(glArrayElement.$(MANSUFFIX), arrayelement.3gl)

LinkFile(glBegin.$(MANSUFFIX), begin.3gl)
ManPageAlias(glBegin, $(LIBMANDIR), glEnd)

LinkFile(glBindTexture.$(MANSUFFIX), bindtexture.3gl)

LinkFile(glBitmap.$(MANSUFFIX), bitmap.3gl)

LinkFile(glBlendColorEXT.$(MANSUFFIX), blendcolorext.3gl)

LinkFile(glBlendFunc.$(MANSUFFIX), blendfunc.3gl)

LinkFile(glCallList.$(MANSUFFIX), calllist.3gl)

LinkFile(glCallLists.$(MANSUFFIX), calllists.3gl)

LinkFile(glClear.$(MANSUFFIX), clear.3gl)

LinkFile(glClearAccum.$(MANSUFFIX), clearaccum.3gl)

LinkFile(glClearColor.$(MANSUFFIX), clearcolor.3gl)

LinkFile(glClearDepth.$(MANSUFFIX), cleardepth.3gl)

LinkFile(glClearIndex.$(MANSUFFIX), clearindex.3gl)

LinkFile(glClearStencil.$(MANSUFFIX), clearstencil.3gl)

LinkFile(glClipPlane.$(MANSUFFIX), clipplane.3gl)

LinkFile(glColor3b.$(MANSUFFIX), color.3gl)
ManPageAlias(glColor3b, $(LIBMANDIR), glColor3d)
ManPageAlias(glColor3b, $(LIBMANDIR), glColor3f)
ManPageAlias(glColor3b, $(LIBMANDIR), glColor3i)
ManPageAlias(glColor3b, $(LIBMANDIR), glColor3s)
ManPageAlias(glColor3b, $(LIBMANDIR), glColor3ub)
ManPageAlias(glColor3b, $(LIBMANDIR), glColor3ui)
ManPageAlias(glColor3b, $(LIBMANDIR), glColor3us)
ManPageAlias(glColor3b, $(LIBMANDIR), glColor4b)
ManPageAlias(glColor3b, $(LIBMANDIR), glColor4d)
ManPageAlias(glColor3b, $(LIBMANDIR), glColor4f)
ManPageAlias(glColor3b, $(LIBMANDIR), glColor4i)
ManPageAlias(glColor3b, $(LIBMANDIR), glColor4s)
ManPageAlias(glColor3b, $(LIBMANDIR), glColor4ub)
ManPageAlias(glColor3b, $(LIBMANDIR), glColor4ui)
ManPageAlias(glColor3b, $(LIBMANDIR), glColor4us)
ManPageAlias(glColor3b, $(LIBMANDIR), glColor3bv)
ManPageAlias(glColor3b, $(LIBMANDIR), glColor3dv)
ManPageAlias(glColor3b, $(LIBMANDIR), glColor3fv)
ManPageAlias(glColor3b, $(LIBMANDIR), glColor3iv)
ManPageAlias(glColor3b, $(LIBMANDIR), glColor3sv)
ManPageAlias(glColor3b, $(LIBMANDIR), glColor3ubv)
ManPageAlias(glColor3b, $(LIBMANDIR), glColor3uiv)
ManPageAlias(glColor3b, $(LIBMANDIR), glColor3usv)
ManPageAlias(glColor3b, $(LIBMANDIR), glColor4bv)
ManPageAlias(glColor3b, $(LIBMANDIR), glColor4dv)
ManPageAlias(glColor3b, $(LIBMANDIR), glColor4fv)
ManPageAlias(glColor3b, $(LIBMANDIR), glColor4iv)
ManPageAlias(glColor3b, $(LIBMANDIR), glColor4sv)
ManPageAlias(glColor3b, $(LIBMANDIR), glColor4ubv)
ManPageAlias(glColor3b, $(LIBMANDIR), glColor4uiv)
ManPageAlias(glColor3b, $(LIBMANDIR), glColor4usv)

LinkFile(glColorMask.$(MANSUFFIX), colormask.3gl)

LinkFile(glColorMaterial.$(MANSUFFIX), colormaterial.3gl)

LinkFile(glColorPointer.$(MANSUFFIX), colorpointer.3gl)

LinkFile(glCopyPixels.$(MANSUFFIX), copypixels.3gl)

LinkFile(glCopyTexImage1D.$(MANSUFFIX), copyteximage1d.3gl)

LinkFile(glCopyTexImage2D.$(MANSUFFIX), copyteximage2d.3gl)

LinkFile(glCopyTexSubImage1D.$(MANSUFFIX), copytexsubimage1d.3gl)

LinkFile(glCopyTexSubImage2D.$(MANSUFFIX), copytexsubimage2d.3gl)

LinkFile(glCullFace.$(MANSUFFIX), cullface.3gl)

LinkFile(glDeleteLists.$(MANSUFFIX), deletelists.3gl)

LinkFile(glDeleteTextures.$(MANSUFFIX), deletetextures.3gl)

LinkFile(glDepthFunc.$(MANSUFFIX), depthfunc.3gl)

LinkFile(glDepthMask.$(MANSUFFIX), depthmask.3gl)

LinkFile(glDepthRange.$(MANSUFFIX), depthrange.3gl)

LinkFile(glDrawArrays.$(MANSUFFIX), drawarrays.3gl)

LinkFile(glDrawBuffer.$(MANSUFFIX), drawbuffer.3gl)

LinkFile(glDrawElements.$(MANSUFFIX), drawelements.3gl)

LinkFile(glDrawPixels.$(MANSUFFIX), drawpixels.3gl)

LinkFile(glEdgeFlag.$(MANSUFFIX), edgeflag.3gl)
ManPageAlias(glEdgeFlag, $(LIBMANDIR), glEdgeFlagv)

LinkFile(glEdgeFlagPointer.$(MANSUFFIX), edgeflagpointer.3gl)

LinkFile(glEnable.$(MANSUFFIX), enable.3gl)
ManPageAlias(glEnable, $(LIBMANDIR), glDisable)

LinkFile(glEnableClientState.$(MANSUFFIX), enableclientstate.3gl)
ManPageAlias(glEnableClientState, $(LIBMANDIR), glDisableClientState)

LinkFile(glEvalCoord1d.$(MANSUFFIX), evalcoord.3gl)
ManPageAlias(glEvalCoord1d, $(LIBMANDIR), glEvalCoord1f)
ManPageAlias(glEvalCoord1d, $(LIBMANDIR), glEvalCoord2d)
ManPageAlias(glEvalCoord1d, $(LIBMANDIR), glEvalCoord2f)
ManPageAlias(glEvalCoord1d, $(LIBMANDIR), glEvalCoord1dv)
ManPageAlias(glEvalCoord1d, $(LIBMANDIR), glEvalCoord1fv)
ManPageAlias(glEvalCoord1d, $(LIBMANDIR), glEvalCoord2dv)
ManPageAlias(glEvalCoord1d, $(LIBMANDIR), glEvalCoord2fv)

LinkFile(glEvalMesh1.$(MANSUFFIX), evalmesh.3gl)
ManPageAlias(glEvalMesh1, $(LIBMANDIR), glEvalMesh2)

LinkFile(glEvalPoint1.$(MANSUFFIX), evalpoint.3gl)
ManPageAlias(glEvalPoint1, $(LIBMANDIR), glEvalPoint2)

LinkFile(glFeedbackBuffer.$(MANSUFFIX), feedbackbuffer.3gl)

LinkFile(glFinish.$(MANSUFFIX), finish.3gl)

LinkFile(glFlush.$(MANSUFFIX), flush.3gl)

LinkFile(glFogf.$(MANSUFFIX), fog.3gl)
ManPageAlias(glFogf, $(LIBMANDIR), glFogi)
ManPageAlias(glFogf, $(LIBMANDIR), glFogfv)
ManPageAlias(glFogf, $(LIBMANDIR), glFogiv)

LinkFile(glFrontFace.$(MANSUFFIX), frontface.3gl)

LinkFile(glFrustum.$(MANSUFFIX), frustum.3gl)

LinkFile(glGenLists.$(MANSUFFIX), genlists.3gl)

LinkFile(glGenTextures.$(MANSUFFIX), gentextures.3gl)

LinkFile(glGetBooleanv.$(MANSUFFIX), get.3gl)
ManPageAlias(glGetBooleanv, $(LIBMANDIR), glGetDoublev)
ManPageAlias(glGetBooleanv, $(LIBMANDIR), glGetFloatv)
ManPageAlias(glGetBooleanv, $(LIBMANDIR), glGetIntegerv)

LinkFile(glGetClipPlane.$(MANSUFFIX), getclipplane.3gl)

LinkFile(glGetError.$(MANSUFFIX), geterror.3gl)

LinkFile(glGetLightfv.$(MANSUFFIX), getlight.3gl)
ManPageAlias(glGetLightfv, $(LIBMANDIR), glGetLightiv)

LinkFile(glGetMapdv.$(MANSUFFIX), getmap.3gl)
ManPageAlias(glGetMapdv, $(LIBMANDIR), glGetMapfv)
ManPageAlias(glGetMapdv, $(LIBMANDIR), glGetMapiv)

LinkFile(glGetMaterialfv.$(MANSUFFIX), getmaterial.3gl)
ManPageAlias(glGetMaterialfv, $(LIBMANDIR), glGetMaterialiv)

LinkFile(glGetPixelMapfv.$(MANSUFFIX), getpixelmap.3gl)
ManPageAlias(glGetPixelMapfv, $(LIBMANDIR), glGetPixelMapuiv)
ManPageAlias(glGetPixelMapfv, $(LIBMANDIR), glGetPixelMapusv)

LinkFile(glGetPointerv.$(MANSUFFIX), getpointerv.3gl)

LinkFile(glGetPolygonStipple.$(MANSUFFIX), getpolygonstipple.3gl)

LinkFile(glGetString.$(MANSUFFIX), getstring.3gl)

LinkFile(glGetTexEnvfv.$(MANSUFFIX), gettexenv.3gl)
ManPageAlias(glGetTexEnvfv, $(LIBMANDIR), glGetTexEnviv)

LinkFile(glGetTexGendv.$(MANSUFFIX), gettexgen.3gl)
ManPageAlias(glGetTexGendv, $(LIBMANDIR), glGetTexGenfv)
ManPageAlias(glGetTexGendv, $(LIBMANDIR), glGetTexGeniv)

LinkFile(glGetTexImage.$(MANSUFFIX), getteximage.3gl)

LinkFile(glGetTexLevelParameterfv.$(MANSUFFIX), gettexlevelparameter.3gl)
ManPageAlias(glGetTexLevelParameterfv, $(LIBMANDIR), glGetTexLevelParameteriv)

LinkFile(glGetTexParameterfv.$(MANSUFFIX), gettexparameter.3gl)
ManPageAlias(glGetTexParameterfv, $(LIBMANDIR), glGetTexParameteriv)

LinkFile(glHint.$(MANSUFFIX), hint.3gl)

LinkFile(glIndexd.$(MANSUFFIX), index.3gl)
ManPageAlias(glIndexd, $(LIBMANDIR), glIndexf)
ManPageAlias(glIndexd, $(LIBMANDIR), glIndexi)
ManPageAlias(glIndexd, $(LIBMANDIR), glIndexs)
ManPageAlias(glIndexd, $(LIBMANDIR), glIndexub)
ManPageAlias(glIndexd, $(LIBMANDIR), glIndexdv)
ManPageAlias(glIndexd, $(LIBMANDIR), glIndexfv)
ManPageAlias(glIndexd, $(LIBMANDIR), glIndexiv)
ManPageAlias(glIndexd, $(LIBMANDIR), glIndexsv)
ManPageAlias(glIndexd, $(LIBMANDIR), glIndexubv)

LinkFile(glIndexMask.$(MANSUFFIX), indexmask.3gl)

LinkFile(glIndexPointer.$(MANSUFFIX), indexpointer.3gl)

LinkFile(glInitNames.$(MANSUFFIX), initnames.3gl)

LinkFile(glInterleavedArrays.$(MANSUFFIX), interleavedarrays.3gl)

LinkFile(glIsEnabled.$(MANSUFFIX), isenabled.3gl)

LinkFile(glIsList.$(MANSUFFIX), islist.3gl)

LinkFile(glIsTexture.$(MANSUFFIX), istexture.3gl)

LinkFile(glLightf.$(MANSUFFIX), light.3gl)
ManPageAlias(glLightf, $(LIBMANDIR), glLighti)
ManPageAlias(glLightf, $(LIBMANDIR), glLightfv)
ManPageAlias(glLightf, $(LIBMANDIR), glLightiv)

LinkFile(glLightModelf.$(MANSUFFIX), lightmodel.3gl)
ManPageAlias(glLightModelf, $(LIBMANDIR), glLightModeli)
ManPageAlias(glLightModelf, $(LIBMANDIR), glLightModelfv)
ManPageAlias(glLightModelf, $(LIBMANDIR), glLightModeliv)

LinkFile(glLineStipple.$(MANSUFFIX), linestipple.3gl)

LinkFile(glLineWidth.$(MANSUFFIX), linewidth.3gl)

LinkFile(glListBase.$(MANSUFFIX), listbase.3gl)

LinkFile(glLoadIdentity.$(MANSUFFIX), loadidentity.3gl)

LinkFile(glLoadMatrixd.$(MANSUFFIX), loadmatrix.3gl)
ManPageAlias(glLoadMatrixd, $(LIBMANDIR), glLoadMatrixf)

LinkFile(glLoadName.$(MANSUFFIX), loadname.3gl)

LinkFile(glLogicOp.$(MANSUFFIX), logicop.3gl)

LinkFile(glMap1d.$(MANSUFFIX), map1.3gl)
ManPageAlias(glMap1d, $(LIBMANDIR), glMap1f)

LinkFile(glMap2d.$(MANSUFFIX), map2.3gl)
ManPageAlias(glMap2d, $(LIBMANDIR), glMap2f)

LinkFile(glMapGrid1d.$(MANSUFFIX), mapgrid.3gl)
ManPageAlias(glMapGrid1d, $(LIBMANDIR), glMapGrid1f)
ManPageAlias(glMapGrid1d, $(LIBMANDIR), glMapGrid2d)
ManPageAlias(glMapGrid1d, $(LIBMANDIR), glMapGrid2f)

LinkFile(glMaterialf.$(MANSUFFIX), material.3gl)
ManPageAlias(glMaterialf, $(LIBMANDIR), glMateriali)
ManPageAlias(glMaterialf, $(LIBMANDIR), glMaterialfv)
ManPageAlias(glMaterialf, $(LIBMANDIR), glMaterialiv)

LinkFile(glMatrixMode.$(MANSUFFIX), matrixmode.3gl)

LinkFile(glMultMatrixd.$(MANSUFFIX), multmatrix.3gl)
ManPageAlias(glMultMatrixd, $(LIBMANDIR), glMultMatrixf)

LinkFile(glNewList.$(MANSUFFIX), newlist.3gl)
ManPageAlias(glNewList, $(LIBMANDIR), glEndList)

LinkFile(glNormal3b.$(MANSUFFIX), normal.3gl)
ManPageAlias(glNormal3b, $(LIBMANDIR), glNormal3d)
ManPageAlias(glNormal3b, $(LIBMANDIR), glNormal3f)
ManPageAlias(glNormal3b, $(LIBMANDIR), glNormal3i)
ManPageAlias(glNormal3b, $(LIBMANDIR), glNormal3s)
ManPageAlias(glNormal3b, $(LIBMANDIR), glNormal3bv)
ManPageAlias(glNormal3b, $(LIBMANDIR), glNormal3dv)
ManPageAlias(glNormal3b, $(LIBMANDIR), glNormal3fv)
ManPageAlias(glNormal3b, $(LIBMANDIR), glNormal3iv)
ManPageAlias(glNormal3b, $(LIBMANDIR), glNormal3sv)

LinkFile(glNormalPointer.$(MANSUFFIX), normalpointer.3gl)

LinkFile(glOrtho.$(MANSUFFIX), ortho.3gl)

LinkFile(glPassThrough.$(MANSUFFIX), passthrough.3gl)

LinkFile(glPixelMapfv.$(MANSUFFIX), pixelmap.3gl)
ManPageAlias(glPixelMapfv, $(LIBMANDIR), glPixelMapuiv)
ManPageAlias(glPixelMapfv, $(LIBMANDIR), glPixelMapusv)

LinkFile(glPixelStoref.$(MANSUFFIX), pixelstore.3gl)
ManPageAlias(glPixelStoref, $(LIBMANDIR), glPixelStorei)

LinkFile(glPixelTransferf.$(MANSUFFIX), pixeltransfer.3gl)
ManPageAlias(glPixelTransferf, $(LIBMANDIR), glPixelTransferi)

LinkFile(glPixelZoom.$(MANSUFFIX), pixelzoom.3gl)

LinkFile(glPointSize.$(MANSUFFIX), pointsize.3gl)

LinkFile(glPolygonMode.$(MANSUFFIX), polygonmode.3gl)

LinkFile(glPolygonOffset.$(MANSUFFIX), polygonoffset.3gl)

LinkFile(glPolygonStipple.$(MANSUFFIX), polygonstipple.3gl)

LinkFile(glPrioritizeTextures.$(MANSUFFIX), prioritizetextures.3gl)

LinkFile(glPushAttrib.$(MANSUFFIX), pushattrib.3gl)
ManPageAlias(glPushAttrib, $(LIBMANDIR), glPopAttrib)

LinkFile(glPushClientAttrib.$(MANSUFFIX), pushclientattrib.3gl)
ManPageAlias(glPushClientAttrib, $(LIBMANDIR), glPopClientAttrib)

LinkFile(glPushMatrix.$(MANSUFFIX), pushmatrix.3gl)
ManPageAlias(glPushMatrix, $(LIBMANDIR), glPopMatrix)

LinkFile(glPushName.$(MANSUFFIX), pushname.3gl)
ManPageAlias(glPushName, $(LIBMANDIR), glPopName)

LinkFile(glRasterPos2d.$(MANSUFFIX), rasterpos.3gl)
ManPageAlias(glRasterPos2d, $(LIBMANDIR), glRasterPos2f)
ManPageAlias(glRasterPos2d, $(LIBMANDIR), glRasterPos2i)
ManPageAlias(glRasterPos2d, $(LIBMANDIR), glRasterPos2s)
ManPageAlias(glRasterPos2d, $(LIBMANDIR), glRasterPos3d)
ManPageAlias(glRasterPos2d, $(LIBMANDIR), glRasterPos3f)
ManPageAlias(glRasterPos2d, $(LIBMANDIR), glRasterPos3i)
ManPageAlias(glRasterPos2d, $(LIBMANDIR), glRasterPos3s)
ManPageAlias(glRasterPos2d, $(LIBMANDIR), glRasterPos4d)
ManPageAlias(glRasterPos2d, $(LIBMANDIR), glRasterPos4f)
ManPageAlias(glRasterPos2d, $(LIBMANDIR), glRasterPos4i)
ManPageAlias(glRasterPos2d, $(LIBMANDIR), glRasterPos4s)
ManPageAlias(glRasterPos2d, $(LIBMANDIR), glRasterPos2dv)
ManPageAlias(glRasterPos2d, $(LIBMANDIR), glRasterPos2fv)
ManPageAlias(glRasterPos2d, $(LIBMANDIR), glRasterPos2iv)
ManPageAlias(glRasterPos2d, $(LIBMANDIR), glRasterPos2sv)
ManPageAlias(glRasterPos2d, $(LIBMANDIR), glRasterPos3dv)
ManPageAlias(glRasterPos2d, $(LIBMANDIR), glRasterPos3fv)
ManPageAlias(glRasterPos2d, $(LIBMANDIR), glRasterPos3iv)
ManPageAlias(glRasterPos2d, $(LIBMANDIR), glRasterPos3sv)
ManPageAlias(glRasterPos2d, $(LIBMANDIR), glRasterPos4dv)
ManPageAlias(glRasterPos2d, $(LIBMANDIR), glRasterPos4fv)
ManPageAlias(glRasterPos2d, $(LIBMANDIR), glRasterPos4iv)
ManPageAlias(glRasterPos2d, $(LIBMANDIR), glRasterPos4sv)

LinkFile(glReadBuffer.$(MANSUFFIX), readbuffer.3gl)

LinkFile(glReadPixels.$(MANSUFFIX), readpixels.3gl)

LinkFile(glRectd.$(MANSUFFIX), rect.3gl)
ManPageAlias(glRectd, $(LIBMANDIR), glRectf)
ManPageAlias(glRectd, $(LIBMANDIR), glRecti)
ManPageAlias(glRectd, $(LIBMANDIR), glRects)
ManPageAlias(glRectd, $(LIBMANDIR), glRectdv)
ManPageAlias(glRectd, $(LIBMANDIR), glRectfv)
ManPageAlias(glRectd, $(LIBMANDIR), glRectiv)
ManPageAlias(glRectd, $(LIBMANDIR), glRectsv)

LinkFile(glRenderMode.$(MANSUFFIX), rendermode.3gl)

LinkFile(glRotated.$(MANSUFFIX), rotate.3gl)
ManPageAlias(glRotated, $(LIBMANDIR), glRotatef)

LinkFile(glScaled.$(MANSUFFIX), scale.3gl)
ManPageAlias(glScaled, $(LIBMANDIR), glScalef)

LinkFile(glScissor.$(MANSUFFIX), scissor.3gl)

LinkFile(glSelectBuffer.$(MANSUFFIX), selectbuffer.3gl)

LinkFile(glShadeModel.$(MANSUFFIX), shademodel.3gl)

LinkFile(glStencilFunc.$(MANSUFFIX), stencilfunc.3gl)

LinkFile(glStencilMask.$(MANSUFFIX), stencilmask.3gl)

LinkFile(glStencilOp.$(MANSUFFIX), stencilop.3gl)

LinkFile(glTexCoord1d.$(MANSUFFIX), texcoord.3gl)
ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord1f)
ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord1i)
ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord1s)
ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord2d)
ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord2f)
ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord2i)
ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord2s)
ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord3d)
ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord3f)
ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord3i)
ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord3s)
ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord4d)
ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord4f)
ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord4i)
ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord4s)
ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord1dv)
ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord1fv)
ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord1iv)
ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord1sv)
ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord2dv)
ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord2fv)
ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord2iv)
ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord2sv)
ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord3dv)
ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord3fv)
ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord3iv)
ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord3sv)
ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord4dv)
ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord4fv)
ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord4iv)
ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord4sv)

LinkFile(glTexCoordPointer.$(MANSUFFIX), texcoordpointer.3gl)

LinkFile(glTexEnvf.$(MANSUFFIX), texenv.3gl)
ManPageAlias(glTexEnvf, $(LIBMANDIR), glTexEnvi)
ManPageAlias(glTexEnvf, $(LIBMANDIR), glTexEnvfv)
ManPageAlias(glTexEnvf, $(LIBMANDIR), glTexEnviv)

LinkFile(glTexGend.$(MANSUFFIX), texgen.3gl)
ManPageAlias(glTexGend, $(LIBMANDIR), glTexGenf)
ManPageAlias(glTexGend, $(LIBMANDIR), glTexGeni)
ManPageAlias(glTexGend, $(LIBMANDIR), glTexGendv)
ManPageAlias(glTexGend, $(LIBMANDIR), glTexGenfv)
ManPageAlias(glTexGend, $(LIBMANDIR), glTexGeniv)

LinkFile(glTexImage1D.$(MANSUFFIX), teximage1d.3gl)

LinkFile(glTexImage2D.$(MANSUFFIX), teximage2d.3gl)

LinkFile(glTexParameterf.$(MANSUFFIX), texparameter.3gl)
ManPageAlias(glTexParameterf, $(LIBMANDIR), glTexParameteri)
ManPageAlias(glTexParameterf, $(LIBMANDIR), glTexParameterfv)
ManPageAlias(glTexParameterf, $(LIBMANDIR), glTexParameteriv)

LinkFile(glTexSubImage1D.$(MANSUFFIX), texsubimage1d.3gl)

LinkFile(glTexSubImage2D.$(MANSUFFIX), texsubimage2d.3gl)

LinkFile(glTranslated.$(MANSUFFIX), translate.3gl)
ManPageAlias(glTranslated, $(LIBMANDIR), glTranslatef)

LinkFile(glVertex2d.$(MANSUFFIX), vertex.3gl)
ManPageAlias(glVertex2d, $(LIBMANDIR), glVertex2f)
ManPageAlias(glVertex2d, $(LIBMANDIR), glVertex2i)
ManPageAlias(glVertex2d, $(LIBMANDIR), glVertex2s)
ManPageAlias(glVertex2d, $(LIBMANDIR), glVertex3d)
ManPageAlias(glVertex2d, $(LIBMANDIR), glVertex3f)
ManPageAlias(glVertex2d, $(LIBMANDIR), glVertex3i)
ManPageAlias(glVertex2d, $(LIBMANDIR), glVertex3s)
ManPageAlias(glVertex2d, $(LIBMANDIR), glVertex4d)
ManPageAlias(glVertex2d, $(LIBMANDIR), glVertex4f)
ManPageAlias(glVertex2d, $(LIBMANDIR), glVertex4i)
ManPageAlias(glVertex2d, $(LIBMANDIR), glVertex4s)
ManPageAlias(glVertex2d, $(LIBMANDIR), glVertex2dv)
ManPageAlias(glVertex2d, $(LIBMANDIR), glVertex2fv)
ManPageAlias(glVertex2d, $(LIBMANDIR), glVertex2iv)
ManPageAlias(glVertex2d, $(LIBMANDIR), glVertex2sv)
ManPageAlias(glVertex2d, $(LIBMANDIR), glVertex3dv)
ManPageAlias(glVertex2d, $(LIBMANDIR), glVertex3fv)
ManPageAlias(glVertex2d, $(LIBMANDIR), glVertex3iv)
ManPageAlias(glVertex2d, $(LIBMANDIR), glVertex3sv)
ManPageAlias(glVertex2d, $(LIBMANDIR), glVertex4dv)
ManPageAlias(glVertex2d, $(LIBMANDIR), glVertex4fv)
ManPageAlias(glVertex2d, $(LIBMANDIR), glVertex4iv)
ManPageAlias(glVertex2d, $(LIBMANDIR), glVertex4sv)

LinkFile(glVertexPointer.$(MANSUFFIX), vertexpointer.3gl)

LinkFile(glViewport.$(MANSUFFIX), viewport.3gl)

